Job Description
Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.
Position Summary
We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.
The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development—creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative partners.
The ideal candidate combines imaginative thinking with disciplined execution. They can take a loose idea and transform it into a compelling game experience with minimal supervision, while working quickly, managing multiple projects, and responding to changing priorities and stakeholder feedback.
Key Responsibilities
· Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.
· Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.
· Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.
· Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.
· Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.
· Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.
· Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.
· Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.
· Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.
· Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.
· Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.
Requirements
Professional experience in board game development, game design, product development, toy development, or a closely related creative field.
· Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.
· Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.
· Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.
· Experience planning, conducting, and documenting structured playtests.
· Ability to turn qualitative consumer observations into specific, actionable improvements.
· Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.
· Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.
· Comfortable giving, receiving, evaluating, and incorporating constructive feedback.
· A portfolio of published games, prototypes, instructions, or other relevant game-development work.
Benefits
Archeologist Position This position is for multiple regions within the Western Area Power Administration. As an Archeologist, you will be managing cultural resource compliance for multiple on-going construction and maintenance activities and coordinating with local,...
SummaryWe are seeking a highly skilled and experienced Lead Game UI/UX Designer to join our dynamic team. As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually appealing user interfaces that enhance the overall player experience....
...Senior Field Service Technician (AMS) Summary Principle Responsibilities and Duties Qualifications Physical Requirements About Us: Transforming Energy for a Sustainable Future. Enerflex is a premier integrated global provider of energy infrastructure solutions, covering...
...Archaeological Crew Chief Location: Fort Stockton, Texas Pay: $30$35 per hour, based on experience plus per diem Schedule: Initial 12-day field session in mid-to-late August; anticipated long-term work beginning in November Positions Available...
...Archaeology Field Technician (EntryMid Level) Position Overview We are seeking motivated Archaeology Field Technicians to support cultural resource management (CRM) projects across multiple locations. This role involves hands-on archaeological fieldwork, laboratory...